In this post we
will gonna make a plane image using blender 2.76b. So please open your blender
then delete the default cube inside of it using delete button or just by
pressing X on your keyboard. After that, just hit SHIFT + A then choose “Mesh”
then “Plane”
Next… Scale your
plane as you wish…Hisoka is using scaling until it looks like this :
After that, add
material to the plane…mmm… btw we are using “blender render” here, not “cycle
render” … :D
Okiee.. just hit
material icon then hit “new” button :
After hitting
“new” change the material properties as shown below :
Neext…. Let’s add
a texture to the plane…… So hit texture icon..then hit “new”
Then make sure the
type of the texture is “Image or Movie”…Hit the open folder the choose your own
image… ;)
After choosing our
image, the texture panel will be looking like this :
Next… Go to UV
Editing view…
Change our plane
to texture view too as shown below
Then go to edit
mode by pressing “TAB” then hit “U” to choose “Unwrap”
Then it will automatically mark the scene on left side like this
Aaaaaand… there you go, finaly we can see our image plane hehehe..
Okiee… let’s switch back to default view to adjust our camera..
Hisoka is adjusting camera’s view like this
If we render this plane we will gonna see this picture below…
That's all of it... You can watch these vidio for real time steps.. :D
{Indonesian Version}
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